One of the most important aspects of a videogame is frequently the most neglected- the fun factor. It exists independently of graphics, game mechanics, game play, story, characters and sound, but it intrinsically linked to all three. Often games can rate very high on all of the above, but still just lack that little spark that makes them fun. That something that turns a solid game into a masterpiece.
Ghostbusters didn’t quite have it, but by Miyamoto’s sacred arse it came closer than most.
Read the whole review here.
Thursday, 16 July 2009
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